What people are saying

It’s clear that Orbbec “gets it” and really wants to support new forms of experimental interaction design and creative exploration. Their charming little Astra depth sensor is a tidy, cross-platform, easy-to-use (and USB bus-powered!) device that actually works with today’s operating systems. And their Persee device is an altogether novel beast that will turn robotics on its ear and revolutionize how we track bodies in space. Clip it to the ceiling and you’ve got skeletons streaming over OSC! This is going to be hella fun.

Golan Levin
Director, Frank-Ratchye STUDIO for Creative Inquiry
Associate Professor of Electronic Art
Carnegie Mellon University

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The Orbbec team’s dedication and expertise never ceases to amaze me. It’s no surprise they are now leading the creation of a new category of 3D devices with the introduction of the Orbbec Persee camera-computer. It is a long awaited and much needed catalyst for the development of creative, intelligent computing experiences. Reaching this level of 3D sophistication, at an affordable price, is groundbreaking.

George Barbastathis
Professor of Mechanical Engineering, MIT

My company has been building interactive production applications for 3D cameras for many years, but despite how promising some of the early technology has been; it still isn’t good enough. Orbbec is solving many of the core quality issues that have prevented gesture from becoming a norm by which we interface with computer systems. I believe them when they say they are committed to doing 3D right.

Tim Huckaby
Chairman, InterKnowlogy

It’s great to see a company that has been working with developers from day one. From the little things, like power over USB, having a built-in quarter-inch mount, to the really important things like being completely cross-platform, providing high quality depth data, and avoiding ambiguous legal restrictions, they’ve done everything right. This is the successor to the Kinect.

Kyle McDonald
Interactive Artist

This Orbbec device could lead to a new golden age of open source 3D hacking. It puts 3D scanning and body tracking within the reach of designers, students, artists, and creative coders of all types. I can’t wait to use it in my own projects and see what the community does with it.

Greg Borenstein
NYU ITP; MIT Media Lab;
Futurist consultant for Fox’s “Minority Report”
Author, “Making Things See: 3D Vision with Kinect,
Processing, Arduino, and MakerBot”

Orbbec Persee and Astra cameras will be the standard for DepthKit volumetric filmmaking, and any creative project using the depth data aesthetic.

James George
Co-founder of Specular.cc. Creator of DepthKit

For museum installations, an integrated 3D camera-computer like Persee will lead to faster development, more stable installations, and happier clients. This is something I’ve been waiting for and look forward to using very soon!

Phoenix Perry
Goldsmiths, University of London

At last, there’s going to be a handy depth device out there made by ‘one of us’. All the other hardware suppliers have distinctly opaque engineering departments. But Orbbec comes from people who truly understand open development from the inside out, with an engaged understanding of how to develop something like this for the community with an eye to the future of developing with depth devices.

Elliot Woods
Artist, Kimchi and Chips Studio

The cross-platform compatibility across operating systems, backward compatibility with OpenNI, and easy portability are solutions to the nagging problems for the creative depth-sensing community.

Ellen Pearlman
Director and Curator,
Volumetric Society of New York

This feels like the “Impossible Project” for depth cameras was made possible. I’m thrilled to see OpenNI-compatible, cross-platform hardware back on the market. And anybody who’s played with a Raspberry Pi and PiCam can imagine the possibilities offered by a fully-programmable standalone version.

Nick Fox-Gieg
Animator

What I love about Orbbec is they are thinking about the problems they are solving with a long term view. Sure, they are developing amazing 3D cameras, yet they’re doing a bunch more than that. They have also designed their own 3D chip, are developing an SDK, and  have their own manufacturing line so they can control cost and ensure device availability. Orbbec understands that vision based tech isn’t just about the hardware, it’s about the whole ecosystem and the systems that power the hardware.

Dr. Neil Roodyn
Director, nsquared

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