The Orbbec mission
Our mission is to create intelligent technologies for every human, everywhere.
For computers to be intelligent, they need more than the ability to make sense of the world around them—they need to see the world in 3D. And for intelligent computing to flourish, excellent 3D cameras that are affordably priced and universally available will be a necessity.
That’s why our team at Orbbec has spent the past three years getting 3D right—perfecting our Orbbec Astra family of 3D cameras and designing our Orbbec Persee 3D camera with a built-in, fully functioning computer.
We believe that in the future, it will be hard to remember a time when computers didn’t have 3D cameras. Whether you call it artificial intelligence, or anticipatory computing, or NUI, or simply intelligent computing like we do, we believe this will be the new baseline for what people expect out of their computing devices.
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What we do
Who we are
Orbbec was founded in 2013 by a group of passionate engineers and researchers who all shared a belief that 3D cameras would revolutionize computing. Today, our team has created the best 3D cameras available.
Orbbec is a worldwide company, with some of the best talent in artificial intelligence, optics, hardware engineering, silicon chip design, software development, machine learning, and manufacturing across China and the United States. We are committed to excellence in everything we do—from creating our own silicon chip and patented structured light pattern, to designing a 3D camera with the best accuracy, range, resolution, and responsiveness at prices unimaginable before now.
Howard Yuanhao Huang
Founder and CEO
Howard graduated from Peking University and earned his PhD at the MIT SMART Center. He is known for his work in laser speckle interferometry, digital speckle correlation, projectile structural light, and computer vision. Howard has published over 40 articles and has been deeply focused on researching and developing 3D scanning technology since 2001.
Co-founder and VP of Engineering
Josh is a well-known NUI community leader, early 3D development pioneer, and machine learning expert. The author of numerous NUI books and papers, Josh is a sought-after speaker who has been focused on 3D experience development for more than a decade.
Luke Xiaolu Mei
Co-founder and Lead SoC Engineer
Luke has over 10 years of experience on ASIC/SoC design with ARM, Power, and x86 architectures. He has contributed to the design of several specialty and general-purpose CPUs for IBM and AMD, and led the design of the Loongson II MIPS CPU at the Chinese Academy of Sciences.
Co-founder and CTO
A leader in computer science and image processing, Zhenzhong has more than 15 years of research and business development focused in this field. He graduated from Xi’an Jiaotong University and went on to earn his PhD from Nanyang Technological University, Singapore. He has developed three sets of 3D measurement systems and published numerous scientific articles and research papers.
Brad Long Liu
Co-founder and Lead Optoelectronic Engineer
Brad earned his PhD from City University of Hong Kong and is an expert in high accuracy 3D laser speckle design. He has spent many years developing optical measurement systems for metallic glass, high-entropy alloy, and composite materials.
Yes! We already have a working product. We’ve been developing this technology for three years with an incredibly talented and smart team. Our 3D sensor is ready for developers and businesses, and in fact some of our early partners have already been testing and using our 3D cameras for several months.
Yes! We have already invested a great deal into establishing manufacturing lines dedicated to mass producing our building our devices. We can produce thousands of devices a week and have already done so with our Astra and Astra Pro 3D cameras. Astra and Astra Pro cameras are ready to ship now, and Persee devices will be ready to start mass producing in early 2016.
Yes! The Astra and Astra Pro cameras already has approval from FCC, CE, IC, and CB, and can be shipped worldwide.
Yes! The IR projection module uses an infrared laser; however, the laser is very low power (class 1, similar to a common laser pointer) and the laser light is passed through a proprietary set of optics including a diffraction grating. This causes the light to be spread out over a very large area, which means the light is safe to the eye at any distance.
Just to make it even safer, especially around children, we have added a proximity safety sensor to all of our 3D cameras. The safety sensor is located next to the IR projector. If it detects a face-sized object within 0.2m, it will shut off the laser until the object goes away. Legally, we are well within the laser and light safety requirements, but we went beyond those just to ensure everyone’s safety.
We have worked hard to build our supply chain with reliable component vendors in multiple countries. We also own our own production lines, which gives us complete control over the production process, the timeline, the quality, and the cost of our product. Even so, there are unforeseeable risks, such as natural disasters or other events that could disrupt the supply chain. To handle this, we have backup vendors for every key component. Moreover, we own all of our reference designs and can easily find new suppliers that can fulfill our needs.
We designed and developed all of our hardware and software in-house and have several patents pending on our products. During our three years of research and development that went into our 3D cameras, we developed significant improvements upon the state-of-the-art of 3D sensing and reconstruction. All of this means that we have created and own unique inventions and intellectual property that are defensible to any challenge.
We are committed to getting 3D right, and to that end, our sole focus is 3D computing—including 3D cameras, 3D experiences, and the ecosystem needed to drive a 3D revolution. Today Orbbec is delivering the highest quality 3D cameras on the market based on the following key attributes:
- Highest Resolution
- Longest Range
- Lowest Latency
- Exceptional Accuracy
Our sole focus on 3D computing enables us to produce superior 3D hardware as well as a platform for commercial customers, creative coders, and pioneering developers to create amazing 3D experiences. The company’s end-to-end investment in 3D technology includes developing a proprietary microchip that can process depth data in real time, and establishing our own manufacturing line to control cost and quality. No other company has the same level of focus, commitment, and investment. From silicon to the cloud, Orbbec’s end-to-end investment in 3D technology means we can offer state-of-the-art technologies at prices that were unimaginable until now.
We are currently focused on enabling developers and business customers to create amazing 3D experiences. We are excited about the potential of bringing these devices to the consumer market in the future.
Please send all press inquiries to email@example.com. We’ll get back to you soon.
Persee, Astra Pro, Astra and Astra S 3D cameras are ready to ship now.
Yes! We’re happy to let anyone around the world experience our 3D technology and we support international shipping anywhere in the world.
Yes! We offer deep discounts for customers interested in making a large, volume purchase. Please send email to firstname.lastname@example.org and someone from our sales team will get back to you soon.
Orbbec has short- and long-range versions of both the Astra and the Astra Pro cameras. The one that’s right for you depends on your usage plans. The size, weight, and external casing of the cameras are the same, and both Astra and Astra Pro include the same 3D chip and 3D depth sensor. The primary differences between the cameras are that Astra Pro includes a 720p@ 30 frames-per-second 2D color camera, while the Astra includes a VGA @ 30 frames-per-second 2D color camera. Additionally, Astra was developed to be highly compatible with existing OpenNI applications—making it the ideal camera for pre-existing apps that were built with OpenNI. Short-range versions of both cameras have a 0.3- to 5.8-meter tracking range, compared to long-range cameras that have a 04.- to 8-meter range. You can see full tech specs for both Astra and Astra Pro here.
Our SDK is a work in progress (which is another way of saying it’s still a preview version). Today, the Orbbec Astra SDK includes an approachable yet sophisticated API, support for Windows and OS X, samples covering the most important aspects of the SDK, robust hand tracking, and support for Processing and Native C and C++11 API.
Coming soon, the SDK will include full-body skeleton tracking, extensive documentation, the ability to access sensor data from multiple apps simultaneously, and support for additional languages including C# and Java, and additional frameworks, including openFrameworks, Unity 3D, and Cinder. Support for Linux and Android also will be available in future versions. If you have additional technical questions, we encourage you to join our Orbbec 3D Club forums.